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Welcome to GameProf.com!
You can contact him via email at jl3471 (at) tc dot columbia dot edu.
GameProf.com is the blog of Dr. Joey J. Lee, Assistant Professor at Teachers College, Columbia University. Lee designs games and creates experiences that address social issues, help people learn, and promote real-world impact, including Scholars Quest, which turns higher education into a more structured, collaborative experience, and Science City Heroes, which explore how game mechanics can get students in urban New York City middle schools more interested in science. This site provides information and resources about his teaching and research. -
Recent Posts
- Research projects
- “Science City Heroes” Game Motivates Kids to Learn Science
- Scholar’s Quest: The Gamification of Education project
- Gamifying Education
- TC Student Wins Prize for Geometry Game
- Pirate Angles
- Cannons! Ninjas! Educational Games
- Morphing Masterpieces
- Ninja Bucket: A Game About Division
- Monster Appetite
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Tag Cloud
News Archive
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Scholar’s Quest: The Gamification of Education project
Posted on May 13, 2011 | No CommentsWhat happens when game-like elements and game mechanics are applied to education? Scholar’s Quest is a research and design project directed by Dr. Joey J. Lee that explores what happens ... -
Gamifying Education
Posted on April 29, 2011 | No CommentsI've launched a new site, GamifyingEducation.org. It features scholarly papers, free tools, and useful resources related to gamification -- using game-like elements in places that aren't traditionally games. -
TC Student Wins Prize for Geometry Game
Posted on February 1, 2011 | No CommentsKar Hwee Koh wins 4th prize for her geometry game, Boom Boom Pirates! -
Cannons! Ninjas! Educational Games
Posted on December 20, 2010 | No CommentsFlash-based instructional media created by students at Teachers College, Columbia University. -
Meaningful Board Game Design
Posted on December 20, 2010 | No CommentsThe students from the Video Games and Education (MSTU 4039) course created four outstanding board games as part of their final projects. The games addressed issues of nutrition education (Monster...




